A downloadable tool
StreamToy is a framework for the Godot game engine that allows games to connect to a stream provider's API.
It is based on a client server architecture, so you need to have a server (or even a cloud platform) available to run the server part. Afterwards you can connect to that server from your Godot game, subscribe to events, and get notified once an event happen.
This project currently consists of two components:
Currently, only Twitch's EventSub API is supported.
Please check out the StreamToy documentation for more information how to use this.
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